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Light reflection. Laws of reflection

17/05/2026

The online light reflection simulations on this page will allow you to deepen your understanding of the mechanism of light reflection, its main parameters and the laws that govern it.

This Thematic Unit is part of our Physics collection

STEM OnLine mini dictionary

Angle of Incidence

Angle formed between the incident ray and the normal line at the point of contact with the surface.

Diffuse Reflection

Scattering of light in multiple directions when striking a rough surface, preventing the formation of sharp images.

Incident Ray

Light beam that propagates toward a reflective surface before interacting with it.

Light Reflection

Optical phenomenon that occurs when a light beam strikes the interface of two media and returns to the original medium.

Normal Line

Imaginary line perpendicular to the reflective surface at the point where the light ray strikes.

Reflected Ray

Light beam that moves away from the surface after bouncing off the point of incidence.

Specular Reflection

Orderly bouncing of light off a smooth surface, where parallel incident rays remain parallel after reflection.

Total Internal Reflection

Phenomenon where light reflects completely within a medium (like optical fiber) when striking at an angle greater than the critical angle.

What is reflection of light

If a ray of light propagating through a homogeneous medium strikes the surface of a second homogeneous medium, part of the light is reflected and part enters the second medium as a refracted ray. The amount of reflected light depends on the ratio of the refractive indices of the two media.

Specifically, light reflection is the phenomenon by which light incident on a surface is deflected and returned to the medium in which it is found. This process is due to the behavior of light as an electromagnetic wave that propagates in a vacuum and in material media with a constant, rectilinear velocity, but alters its direction of propagation when it encounters a surface.

The amount of reflected light depends on the ratio between the refractive indices of the two media and can be altered by various factors such as the materials of the two media or the roughness of the surface.

Geometrical optics

Geometrical optics is the part of optics that deals, based on geometrical representations, with the changes of direction that light rays undergo in the various phenomena of reflection and refraction.

Geometrical optics is based on the following assumptions:

– Light propagates rectilinearly

– Light rays are reversible. The path followed by a ray is independent of whether it is in one direction or in the opposite direction.

– The laws of reflection and refraction are fulfilled.

With these simple fundamentals we can determine the passage of light through the various optical instruments, such as the magnifying glass, microscope, optical telescope, etc., and the shape, size and position of the images obtained through them.

The fundamental concepts of geometrical optics are:

Incident ray. Light ray arriving at the separating surface of the two media.

Normal line. Normal line perpendicular to the separation surface at the point of incidence.

Angle of incidence. Angle formed between the incident ray and the normal.

Reflected ray. A ray that is bounced off the separating surface of the two media.

Angle of reflection. Angle formed between the reflected ray and the normal.

Refracted ray. A ray that passes through the separating surface and propagates through the second medium.

Angle of refraction. Angle formed between the refracted ray and the normal.

Laws of light reflection

The reflection of light is governed by the laws of reflection. These laws are fundamental to understanding how light behaves when reflected from surfaces.

First Law of Reflection

The incident ray, the normal to the surface of incidence and the reflected ray are in the same plane.

Second Law of Reflection

The angle of reflection is equal to the angle of incidence. This means that the reflected light follows a symmetrical path with respect to the normal.

Here you can study the laws of reflection in detail and see how changing the angle of incidence also changes the angle of reflection and both are always equal.

Smooth surfaces and rough surfaces

The laws of reflection apply to all reflective surfaces, whether they are horizontal, vertical or even curved. As long as we can trace the normal at the point of incidence, the light will follow these predictable rules.

If the surface of the second medium is smooth, the normals to the various points on the surface are all parallel. This allows the formation of images and is the fundamental principle of how mirrors work. See here how a mirror image is formed.

On the other hand, if the surface of the second medium is rough, the normals to the various points on the surface have random directions. In that case, rays that are in the same plane when leaving a point source of light will have a random plane of incidence, and therefore of reflection. This causes them to scatter and they cannot form an image.

Applications of reflection of light. Mirrors and fiber optics.

The reflection of light is a fundamental process in physics and optics that has numerous applications.

The operation of mirrors is based on the principle of light reflection. There are many applications and devices derived from the use of mirrors: telescopes, reflectors, lighthouses, etc., etc. Here is a simple example of image formation by reflection in a mirror.

Fiber optics is a new practical application of light reflection. When light enters one end of a solid glass or plastic tube, it can be seen to be totally reflected on the outer surface of the tube and, after a series of successive total reflections, exit at the other end. See how it works here. It is possible to fabricate glass fibers of very small diameter, coat them with a material of lower refractive index and bundle them into flexible bundles or rigid plates that are used to transmit images. Flexible beams, which can be used for illumination as well as image transmission, are very useful for medical scanning as they can be inserted into narrow cavities and even blood vessels.

STEM OnLine mini dictionary

Angle of Incidence

Angle formed between the incident ray and the normal line at the point of contact with the surface.

Diffuse Reflection

Scattering of light in multiple directions when striking a rough surface, preventing the formation of sharp images.

Incident Ray

Light beam that propagates toward a reflective surface before interacting with it.

Light Reflection

Optical phenomenon that occurs when a light beam strikes the interface of two media and returns to the original medium.

Normal Line

Imaginary line perpendicular to the reflective surface at the point where the light ray strikes.

Reflected Ray

Light beam that moves away from the surface after bouncing off the point of incidence.

Specular Reflection

Orderly bouncing of light off a smooth surface, where parallel incident rays remain parallel after reflection.

Total Internal Reflection

Phenomenon where light reflects completely within a medium (like optical fiber) when striking at an angle greater than the critical angle.

Explore the exciting STEM world with our free, online, simulations and accompanying companion courses! With them you’ll be able to experience and learn hands-on. Take this opportunity to immerse yourself in virtual experiences while advancing your education – awaken your scientific curiosity and discover all that the STEM world has to offer!

Light reflection simulations

Law of reflection


This simulation of the law of reflection allows us to observe how a candle reflects in a mirror and how the image looks in the eye. Drag the candle and check the fulfillment of the law of reflection.






Fiber optic cable


This simulation allows us to change the thickness and shape of a fiber optic cable and observe the reflection of light inside it.






Multiple reflections


This simulation allows us to see how different images are generated by multiple reflections. Change the angle between the mirrors and click on each of the orange dots to observe the process.






Reflection and refraction lab


In this latest of our simulations of online light reflection laws, we explore the bending of light between two media with different refractive indices. See how changing from air to water to glass changes the angle of reflection. Play with prisms of different shapes and create a rainbow.
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Geometric optics is a branch of optics that studies the propagation of light using geometric representations, especially light rays. It is based on three fundamental assumptions: light travels in straight lines, rays are reversible and the laws of reflection and refraction are fulfilled. These principles make it possible to analyze how light changes direction when interacting with different media and surfaces. Geometric optics allows us to understand the functioning of instruments such as magnifying glasses, microscopes and telescopes, as well as determine the position, size and shape of the images they produce. Key concepts include the incident ray, the normal, the angles of incidence, reflection and refraction, and the reflected and refracted rays.
The reflection of light is governed by two fundamental laws. The first states that the incident ray, the normal at the point of incidence and the reflected ray all lie in the same plane. The second law states that the angle of reflection is equal to the angle of incidence, meaning the reflected light follows a path symmetric to the normal. These laws apply to all reflective surfaces, whether smooth, rough or curved. On smooth surfaces, such as mirrors, the normals are parallel and allow the formation of clear images. On rough surfaces, the normals point in random directions, causing the rays to scatter and preventing image formation. These laws are essential for understanding optical devices, lighting systems and technologies such as optical fiber.
Mirrors form clear images because their surface is smooth and all the normals are parallel. This causes the light rays to reflect in ordered directions, maintaining the relationship between the angles of incidence and reflection. A rough surface has irregularities that make the normals point in different directions, so the rays reflect randomly and scatter, preventing a defined image from forming. That is why we can see ourselves in a mirror but not on a wall.
The incident ray is the ray of light that reaches a surface. The normal is a line perpendicular to that surface at the point where the ray arrives. The angle of incidence is the angle formed between the incident ray and the normal. The reflected ray is the ray that bounces off the surface, and the angle of reflection is the angle it forms with the normal. These concepts allow us to describe precisely how light changes direction when it reflects.
Light reflection is used in mirrors, telescopes, headlights, reflectors and lighting systems. Mirrors form clear images thanks to regular reflection. In optical fiber, light undergoes repeated internal reflection inside a glass or plastic tube, allowing information to be transmitted at high speed. Reflection is also used in optical instruments to direct light and form enlarged or detailed images. These applications show how a simple phenomenon can have a major impact on modern technology.

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