Uniformly Accelerated Rectilinear Motion (UARM). Equations
The online uniformly accelerated rectilinear motion (UARM) simulations on this page teach you in a practical way what this motion is like and what are the main equations that describe it.
This Thematic Unit is part of our Physics collection

STEM OnLine mini dictionary
Constant Acceleration
Variation of an object’s velocity by equal amounts during equal time intervals.
Free Fall
Particular case of uniformly accelerated motion where the acceleration is gravity and there is no air resistance.
Initial Velocity
Velocity that a body possesses at the exact moment time begins to be counted (t=0).
Instantaneous Velocity
Velocity of a body at a specific moment in time or at a certain point in its trajectory.
Negative Acceleration (Deceleration)
Change in velocity where its value decreases over time, also known as braking.
Positive Acceleration
Change in velocity where its value increases over time in the direction of motion.
Velocity Variation
Difference between the final velocity and the initial velocity of a body during a time interval.
Velocity-Time Graph
Visual representation where the slope of the straight line indicates the value of the movement’s acceleration.
What is uniformly accelerated rectilinear motion (UARM)?
Uniformly accelerated rectilinear motion (UARM), also called uniformly varied rectilinear motion (UVRM), is a type of motion in which an object experiences a constant change in velocity over time. In this type of motion, the acceleration of the object remains constant, meaning that it experiences a uniform acceleration.
Uniformly accelerated rectilinear motion (UARM) equations
To describe this type of motion, several equations are used, the most important of which are the velocity equation and the distance equation.
Velocity equation in UARM
The equation of velocity in uniformly accelerated rectilinear motion is:
v = v0 + at
In this equation, v represents the velocity at a given instant, v0 is the initial velocity, a is the acceleration and t is the time elapsed since the initial instant. This equation allows us to calculate the final velocity of an object as a function of its initial velocity, acceleration and time.
Equation of the distance in UARM
Another important equation is the equation of distance traveled in uniformly accelerated motion:
d = v0t + (1/2)at².
In this equation, d represents the distance traveled, v0 is the initial velocity, t is the time elapsed since the initial instant and a is the acceleration. This equation allows us to calculate the distance traveled by the object as a function of its initial velocity, acceleration and time.
Other UARM equations
From these basic UARM equations, other equations can be derived and calculations can be performed to determine the velocity, position and other parameters of the moving object. Two examples are the equation of distance as a function of velocity and the equation of velocity as a function of distance.
Equation of distance as a function of velocity
This equation allows one to calculate the distance traveled using the initial and final velocities, along with the acceleration. Its expression is:
d = (v² – v₀²) / (2a)
Equation of velocity as a function of distance
This equation determines the final velocity as a function of initial position, distance traveled and acceleration. Its expression is:
v² = v₀² + 2a·d
These derived UARM equations complement the fundamental ones, facilitating the analysis of UARM in various practical applications.
UARM in everyday life
Uniformly accelerated motion is encountered in a variety of scenarios in everyday life and science. Examples include the launching of objects in projectiles, the motion of accelerating or decelerating vehicles, and the free fall of objects under the influence of gravity.
These online uniformly accelerated rectilinear motion (UARM) simulations are very useful for understanding this basic but important type of motion.

STEM OnLine mini dictionary
Constant Acceleration
Variation of an object’s velocity by equal amounts during equal time intervals.
Free Fall
Particular case of uniformly accelerated motion where the acceleration is gravity and there is no air resistance.
Initial Velocity
Velocity that a body possesses at the exact moment time begins to be counted (t=0).
Instantaneous Velocity
Velocity of a body at a specific moment in time or at a certain point in its trajectory.
Negative Acceleration (Deceleration)
Change in velocity where its value decreases over time, also known as braking.
Positive Acceleration
Change in velocity where its value increases over time in the direction of motion.
Velocity Variation
Difference between the final velocity and the initial velocity of a body during a time interval.
Velocity-Time Graph
Visual representation where the slope of the straight line indicates the value of the movement’s acceleration.
Explore the exciting STEM world with our free, online, simulations and accompanying companion courses! With them you’ll be able to experience and learn hands-on. Take this opportunity to immerse yourself in virtual experiences while advancing your education – awaken your scientific curiosity and discover all that the STEM world has to offer!
Uniformly accelerated rectilinear motion (UARM) simulations
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Become a giant
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Test your knowledge
What is uniformly accelerated rectilinear motion and how is it described mathematically?
What are the main equations of UARM and what does each one allow us to find?
How is it that if acceleration is constant, the velocity increases by the same amount each second?
Why does the distance formula include a term with time squared?
Does it make sense that there are multiple UARM equations to describe the same motion?
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